Files
2025-11-12 23:59:00 +11:00

468 lines
14 KiB
Go

// Code generated by mockery v2.53.5. DO NOT EDIT.
package gonetworkmanager
import (
gonetworkmanager "github.com/Wifx/gonetworkmanager/v2"
mock "github.com/stretchr/testify/mock"
)
// MockSettings is an autogenerated mock type for the Settings type
type MockSettings struct {
mock.Mock
}
type MockSettings_Expecter struct {
mock *mock.Mock
}
func (_m *MockSettings) EXPECT() *MockSettings_Expecter {
return &MockSettings_Expecter{mock: &_m.Mock}
}
// AddConnection provides a mock function with given fields: settings
func (_m *MockSettings) AddConnection(settings gonetworkmanager.ConnectionSettings) (gonetworkmanager.Connection, error) {
ret := _m.Called(settings)
if len(ret) == 0 {
panic("no return value specified for AddConnection")
}
var r0 gonetworkmanager.Connection
var r1 error
if rf, ok := ret.Get(0).(func(gonetworkmanager.ConnectionSettings) (gonetworkmanager.Connection, error)); ok {
return rf(settings)
}
if rf, ok := ret.Get(0).(func(gonetworkmanager.ConnectionSettings) gonetworkmanager.Connection); ok {
r0 = rf(settings)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(gonetworkmanager.Connection)
}
}
if rf, ok := ret.Get(1).(func(gonetworkmanager.ConnectionSettings) error); ok {
r1 = rf(settings)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// MockSettings_AddConnection_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'AddConnection'
type MockSettings_AddConnection_Call struct {
*mock.Call
}
// AddConnection is a helper method to define mock.On call
// - settings gonetworkmanager.ConnectionSettings
func (_e *MockSettings_Expecter) AddConnection(settings interface{}) *MockSettings_AddConnection_Call {
return &MockSettings_AddConnection_Call{Call: _e.mock.On("AddConnection", settings)}
}
func (_c *MockSettings_AddConnection_Call) Run(run func(settings gonetworkmanager.ConnectionSettings)) *MockSettings_AddConnection_Call {
_c.Call.Run(func(args mock.Arguments) {
run(args[0].(gonetworkmanager.ConnectionSettings))
})
return _c
}
func (_c *MockSettings_AddConnection_Call) Return(_a0 gonetworkmanager.Connection, _a1 error) *MockSettings_AddConnection_Call {
_c.Call.Return(_a0, _a1)
return _c
}
func (_c *MockSettings_AddConnection_Call) RunAndReturn(run func(gonetworkmanager.ConnectionSettings) (gonetworkmanager.Connection, error)) *MockSettings_AddConnection_Call {
_c.Call.Return(run)
return _c
}
// AddConnectionUnsaved provides a mock function with given fields: settings
func (_m *MockSettings) AddConnectionUnsaved(settings gonetworkmanager.ConnectionSettings) (gonetworkmanager.Connection, error) {
ret := _m.Called(settings)
if len(ret) == 0 {
panic("no return value specified for AddConnectionUnsaved")
}
var r0 gonetworkmanager.Connection
var r1 error
if rf, ok := ret.Get(0).(func(gonetworkmanager.ConnectionSettings) (gonetworkmanager.Connection, error)); ok {
return rf(settings)
}
if rf, ok := ret.Get(0).(func(gonetworkmanager.ConnectionSettings) gonetworkmanager.Connection); ok {
r0 = rf(settings)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(gonetworkmanager.Connection)
}
}
if rf, ok := ret.Get(1).(func(gonetworkmanager.ConnectionSettings) error); ok {
r1 = rf(settings)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// MockSettings_AddConnectionUnsaved_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'AddConnectionUnsaved'
type MockSettings_AddConnectionUnsaved_Call struct {
*mock.Call
}
// AddConnectionUnsaved is a helper method to define mock.On call
// - settings gonetworkmanager.ConnectionSettings
func (_e *MockSettings_Expecter) AddConnectionUnsaved(settings interface{}) *MockSettings_AddConnectionUnsaved_Call {
return &MockSettings_AddConnectionUnsaved_Call{Call: _e.mock.On("AddConnectionUnsaved", settings)}
}
func (_c *MockSettings_AddConnectionUnsaved_Call) Run(run func(settings gonetworkmanager.ConnectionSettings)) *MockSettings_AddConnectionUnsaved_Call {
_c.Call.Run(func(args mock.Arguments) {
run(args[0].(gonetworkmanager.ConnectionSettings))
})
return _c
}
func (_c *MockSettings_AddConnectionUnsaved_Call) Return(_a0 gonetworkmanager.Connection, _a1 error) *MockSettings_AddConnectionUnsaved_Call {
_c.Call.Return(_a0, _a1)
return _c
}
func (_c *MockSettings_AddConnectionUnsaved_Call) RunAndReturn(run func(gonetworkmanager.ConnectionSettings) (gonetworkmanager.Connection, error)) *MockSettings_AddConnectionUnsaved_Call {
_c.Call.Return(run)
return _c
}
// GetConnectionByUUID provides a mock function with given fields: uuid
func (_m *MockSettings) GetConnectionByUUID(uuid string) (gonetworkmanager.Connection, error) {
ret := _m.Called(uuid)
if len(ret) == 0 {
panic("no return value specified for GetConnectionByUUID")
}
var r0 gonetworkmanager.Connection
var r1 error
if rf, ok := ret.Get(0).(func(string) (gonetworkmanager.Connection, error)); ok {
return rf(uuid)
}
if rf, ok := ret.Get(0).(func(string) gonetworkmanager.Connection); ok {
r0 = rf(uuid)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(gonetworkmanager.Connection)
}
}
if rf, ok := ret.Get(1).(func(string) error); ok {
r1 = rf(uuid)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// MockSettings_GetConnectionByUUID_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'GetConnectionByUUID'
type MockSettings_GetConnectionByUUID_Call struct {
*mock.Call
}
// GetConnectionByUUID is a helper method to define mock.On call
// - uuid string
func (_e *MockSettings_Expecter) GetConnectionByUUID(uuid interface{}) *MockSettings_GetConnectionByUUID_Call {
return &MockSettings_GetConnectionByUUID_Call{Call: _e.mock.On("GetConnectionByUUID", uuid)}
}
func (_c *MockSettings_GetConnectionByUUID_Call) Run(run func(uuid string)) *MockSettings_GetConnectionByUUID_Call {
_c.Call.Run(func(args mock.Arguments) {
run(args[0].(string))
})
return _c
}
func (_c *MockSettings_GetConnectionByUUID_Call) Return(_a0 gonetworkmanager.Connection, _a1 error) *MockSettings_GetConnectionByUUID_Call {
_c.Call.Return(_a0, _a1)
return _c
}
func (_c *MockSettings_GetConnectionByUUID_Call) RunAndReturn(run func(string) (gonetworkmanager.Connection, error)) *MockSettings_GetConnectionByUUID_Call {
_c.Call.Return(run)
return _c
}
// GetPropertyCanModify provides a mock function with no fields
func (_m *MockSettings) GetPropertyCanModify() (bool, error) {
ret := _m.Called()
if len(ret) == 0 {
panic("no return value specified for GetPropertyCanModify")
}
var r0 bool
var r1 error
if rf, ok := ret.Get(0).(func() (bool, error)); ok {
return rf()
}
if rf, ok := ret.Get(0).(func() bool); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(bool)
}
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// MockSettings_GetPropertyCanModify_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'GetPropertyCanModify'
type MockSettings_GetPropertyCanModify_Call struct {
*mock.Call
}
// GetPropertyCanModify is a helper method to define mock.On call
func (_e *MockSettings_Expecter) GetPropertyCanModify() *MockSettings_GetPropertyCanModify_Call {
return &MockSettings_GetPropertyCanModify_Call{Call: _e.mock.On("GetPropertyCanModify")}
}
func (_c *MockSettings_GetPropertyCanModify_Call) Run(run func()) *MockSettings_GetPropertyCanModify_Call {
_c.Call.Run(func(args mock.Arguments) {
run()
})
return _c
}
func (_c *MockSettings_GetPropertyCanModify_Call) Return(_a0 bool, _a1 error) *MockSettings_GetPropertyCanModify_Call {
_c.Call.Return(_a0, _a1)
return _c
}
func (_c *MockSettings_GetPropertyCanModify_Call) RunAndReturn(run func() (bool, error)) *MockSettings_GetPropertyCanModify_Call {
_c.Call.Return(run)
return _c
}
// GetPropertyHostname provides a mock function with no fields
func (_m *MockSettings) GetPropertyHostname() (string, error) {
ret := _m.Called()
if len(ret) == 0 {
panic("no return value specified for GetPropertyHostname")
}
var r0 string
var r1 error
if rf, ok := ret.Get(0).(func() (string, error)); ok {
return rf()
}
if rf, ok := ret.Get(0).(func() string); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(string)
}
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// MockSettings_GetPropertyHostname_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'GetPropertyHostname'
type MockSettings_GetPropertyHostname_Call struct {
*mock.Call
}
// GetPropertyHostname is a helper method to define mock.On call
func (_e *MockSettings_Expecter) GetPropertyHostname() *MockSettings_GetPropertyHostname_Call {
return &MockSettings_GetPropertyHostname_Call{Call: _e.mock.On("GetPropertyHostname")}
}
func (_c *MockSettings_GetPropertyHostname_Call) Run(run func()) *MockSettings_GetPropertyHostname_Call {
_c.Call.Run(func(args mock.Arguments) {
run()
})
return _c
}
func (_c *MockSettings_GetPropertyHostname_Call) Return(_a0 string, _a1 error) *MockSettings_GetPropertyHostname_Call {
_c.Call.Return(_a0, _a1)
return _c
}
func (_c *MockSettings_GetPropertyHostname_Call) RunAndReturn(run func() (string, error)) *MockSettings_GetPropertyHostname_Call {
_c.Call.Return(run)
return _c
}
// ListConnections provides a mock function with no fields
func (_m *MockSettings) ListConnections() ([]gonetworkmanager.Connection, error) {
ret := _m.Called()
if len(ret) == 0 {
panic("no return value specified for ListConnections")
}
var r0 []gonetworkmanager.Connection
var r1 error
if rf, ok := ret.Get(0).(func() ([]gonetworkmanager.Connection, error)); ok {
return rf()
}
if rf, ok := ret.Get(0).(func() []gonetworkmanager.Connection); ok {
r0 = rf()
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]gonetworkmanager.Connection)
}
}
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// MockSettings_ListConnections_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'ListConnections'
type MockSettings_ListConnections_Call struct {
*mock.Call
}
// ListConnections is a helper method to define mock.On call
func (_e *MockSettings_Expecter) ListConnections() *MockSettings_ListConnections_Call {
return &MockSettings_ListConnections_Call{Call: _e.mock.On("ListConnections")}
}
func (_c *MockSettings_ListConnections_Call) Run(run func()) *MockSettings_ListConnections_Call {
_c.Call.Run(func(args mock.Arguments) {
run()
})
return _c
}
func (_c *MockSettings_ListConnections_Call) Return(_a0 []gonetworkmanager.Connection, _a1 error) *MockSettings_ListConnections_Call {
_c.Call.Return(_a0, _a1)
return _c
}
func (_c *MockSettings_ListConnections_Call) RunAndReturn(run func() ([]gonetworkmanager.Connection, error)) *MockSettings_ListConnections_Call {
_c.Call.Return(run)
return _c
}
// ReloadConnections provides a mock function with no fields
func (_m *MockSettings) ReloadConnections() error {
ret := _m.Called()
if len(ret) == 0 {
panic("no return value specified for ReloadConnections")
}
var r0 error
if rf, ok := ret.Get(0).(func() error); ok {
r0 = rf()
} else {
r0 = ret.Error(0)
}
return r0
}
// MockSettings_ReloadConnections_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'ReloadConnections'
type MockSettings_ReloadConnections_Call struct {
*mock.Call
}
// ReloadConnections is a helper method to define mock.On call
func (_e *MockSettings_Expecter) ReloadConnections() *MockSettings_ReloadConnections_Call {
return &MockSettings_ReloadConnections_Call{Call: _e.mock.On("ReloadConnections")}
}
func (_c *MockSettings_ReloadConnections_Call) Run(run func()) *MockSettings_ReloadConnections_Call {
_c.Call.Run(func(args mock.Arguments) {
run()
})
return _c
}
func (_c *MockSettings_ReloadConnections_Call) Return(_a0 error) *MockSettings_ReloadConnections_Call {
_c.Call.Return(_a0)
return _c
}
func (_c *MockSettings_ReloadConnections_Call) RunAndReturn(run func() error) *MockSettings_ReloadConnections_Call {
_c.Call.Return(run)
return _c
}
// SaveHostname provides a mock function with given fields: hostname
func (_m *MockSettings) SaveHostname(hostname string) error {
ret := _m.Called(hostname)
if len(ret) == 0 {
panic("no return value specified for SaveHostname")
}
var r0 error
if rf, ok := ret.Get(0).(func(string) error); ok {
r0 = rf(hostname)
} else {
r0 = ret.Error(0)
}
return r0
}
// MockSettings_SaveHostname_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'SaveHostname'
type MockSettings_SaveHostname_Call struct {
*mock.Call
}
// SaveHostname is a helper method to define mock.On call
// - hostname string
func (_e *MockSettings_Expecter) SaveHostname(hostname interface{}) *MockSettings_SaveHostname_Call {
return &MockSettings_SaveHostname_Call{Call: _e.mock.On("SaveHostname", hostname)}
}
func (_c *MockSettings_SaveHostname_Call) Run(run func(hostname string)) *MockSettings_SaveHostname_Call {
_c.Call.Run(func(args mock.Arguments) {
run(args[0].(string))
})
return _c
}
func (_c *MockSettings_SaveHostname_Call) Return(_a0 error) *MockSettings_SaveHostname_Call {
_c.Call.Return(_a0)
return _c
}
func (_c *MockSettings_SaveHostname_Call) RunAndReturn(run func(string) error) *MockSettings_SaveHostname_Call {
_c.Call.Return(run)
return _c
}
// NewMockSettings creates a new instance of MockSettings. It also registers a testing interface on the mock and a cleanup function to assert the mocks expectations.
// The first argument is typically a *testing.T value.
func NewMockSettings(t interface {
mock.TestingT
Cleanup(func())
}) *MockSettings {
mock := &MockSettings{}
mock.Mock.Test(t)
t.Cleanup(func() { mock.AssertExpectations(t) })
return mock
}